empty() | Manta::Vector4D< S > | inline |
Invalid (defined in Manta::Vector4D< S >) | Manta::Vector4D< S > | static |
Invalid(numeric_limits< float >::quiet_NaN(), numeric_limits< float >::quiet_NaN(), numeric_limits< float >::quiet_NaN(), numeric_limits< float >::quiet_NaN()) (defined in Manta::Vector4D< S >) | Manta::Vector4D< S > | |
Invalid(numeric_limits< double >::quiet_NaN(), numeric_limits< double >::quiet_NaN(), numeric_limits< double >::quiet_NaN(), numeric_limits< double >::quiet_NaN()) (defined in Manta::Vector4D< S >) | Manta::Vector4D< S > | |
isValid() const | Manta::Vector4D< S > | |
isValid() const (defined in Manta::Vector4D< S >) | Manta::Vector4D< S > | |
isValid() const (defined in Manta::Vector4D< S >) | Manta::Vector4D< S > | |
operator*=(const Vector4D< S > &v) | Manta::Vector4D< S > | inline |
operator*=(S s) | Manta::Vector4D< S > | inline |
operator+=(const Vector4D< S > &v) | Manta::Vector4D< S > | inline |
operator+=(S s) | Manta::Vector4D< S > | inline |
operator-() const | Manta::Vector4D< S > | inline |
operator-=(const Vector4D< S > &v) | Manta::Vector4D< S > | inline |
operator-=(S s) | Manta::Vector4D< S > | inline |
operator/=(const Vector4D< S > &v) | Manta::Vector4D< S > | inline |
operator/=(S s) | Manta::Vector4D< S > | inline |
operator=(const Vector4D< S > &v) | Manta::Vector4D< S > | inline |
operator=(S s) | Manta::Vector4D< S > | inline |
operator[](unsigned int i) | Manta::Vector4D< S > | inline |
operator[](unsigned int i) const | Manta::Vector4D< S > | inline |
t (defined in Manta::Vector4D< S >) | Manta::Vector4D< S > | |
T (defined in Manta::Vector4D< S >) | Manta::Vector4D< S > | |
toString() const | Manta::Vector4D< S > | |
toString() const | Manta::Vector4D< S > | |
toString() const (defined in Manta::Vector4D< S >) | Manta::Vector4D< S > | |
value (defined in Manta::Vector4D< S >) | Manta::Vector4D< S > | |
Vector4D() | Manta::Vector4D< S > | inline |
Vector4D(const Vector4D< S > &v) | Manta::Vector4D< S > | inline |
Vector4D(const float *v) | Manta::Vector4D< S > | inline |
Vector4D(const double *v) | Manta::Vector4D< S > | inline |
Vector4D(S v) | Manta::Vector4D< S > | inline |
Vector4D(S vx, S vy, S vz, S vw) | Manta::Vector4D< S > | inline |
X (defined in Manta::Vector4D< S >) | Manta::Vector4D< S > | |
x (defined in Manta::Vector4D< S >) | Manta::Vector4D< S > | |
Y (defined in Manta::Vector4D< S >) | Manta::Vector4D< S > | |
y (defined in Manta::Vector4D< S >) | Manta::Vector4D< S > | |
Z (defined in Manta::Vector4D< S >) | Manta::Vector4D< S > | |
z (defined in Manta::Vector4D< S >) | Manta::Vector4D< S > | |
Zero (defined in Manta::Vector4D< S >) | Manta::Vector4D< S > | static |
Zero(0, 0, 0, 0) (defined in Manta::Vector4D< S >) | Manta::Vector4D< S > | |
Zero(0.f, 0.f, 0.f, 0.f) (defined in Manta::Vector4D< S >) | Manta::Vector4D< S > | |
Zero(0., 0., 0., 0.) (defined in Manta::Vector4D< S >) | Manta::Vector4D< S > | |