30 PYTHON()
void reinitMarching(
const FlagGrid& flags, Real maxTime=4.0,
31 MACGrid* velTransport=NULL,
bool ignoreWalls=
false,
bool correctOuterLayer=
true,
32 int obstacleType = FlagGrid::TypeObstacle );
42 PYTHON()
void initFromFlags(
const FlagGrid& flags,
bool ignoreWalls=
false);
44 static Real invalidTimeValue();
Definition: commonkernels.h:22
PYTHON() LevelsetGrid(FluidSolver *parent
calculate L1 norm of grid content
Triangle mesh class.
Definition: mesh.h:126
Definition: levelset.h:25
Definition: fluidsolver.h:28