mantaflow
0.10
A framework for fluid simulation
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#include "levelset.h"
#include "fastmarch.h"
#include "kernel.h"
#include "mcubes.h"
#include "mesh.h"
Functions | |
void | Manta::InitFmIn (const FlagGrid &flags, Grid< int > &fmFlags, Grid< Real > &phi, bool ignoreWalls, int obstacleType) |
void | Manta::InitFmOut (const FlagGrid &flags, Grid< int > &fmFlags, Grid< Real > &phi, bool ignoreWalls, int obstacleType) |
void | Manta::SetUninitialized (const Grid< int > &flags, Grid< int > &fmFlags, Grid< Real > &phi, const Real val, int ignoreWalls, int obstacleType) |
template<bool inward> | |
bool | Manta::isAtInterface (const Grid< int > &fmFlags, Grid< Real > &phi, const Vec3i &p) |
void | Manta::KnJoin (Grid< Real > &a, const Grid< Real > &b) |
void | Manta::KnSubtract (Grid< Real > &a, const Grid< Real > &b) |