|
mantaflow
0.10
A framework for fluid simulation
|
#include "levelset.h"#include "fastmarch.h"#include "kernel.h"#include "mcubes.h"#include "mesh.h"Functions | |
| void | Manta::InitFmIn (const FlagGrid &flags, Grid< int > &fmFlags, Grid< Real > &phi, bool ignoreWalls, int obstacleType) |
| void | Manta::InitFmOut (const FlagGrid &flags, Grid< int > &fmFlags, Grid< Real > &phi, bool ignoreWalls, int obstacleType) |
| void | Manta::SetUninitialized (const Grid< int > &flags, Grid< int > &fmFlags, Grid< Real > &phi, const Real val, int ignoreWalls, int obstacleType) |
| template<bool inward> | |
| bool | Manta::isAtInterface (const Grid< int > &fmFlags, Grid< Real > &phi, const Vec3i &p) |
| void | Manta::KnJoin (Grid< Real > &a, const Grid< Real > &b) |
| void | Manta::KnSubtract (Grid< Real > &a, const Grid< Real > &b) |
1.8.13