mantaflow
0.10
A framework for fluid simulation
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Manages 3D texture coordinates. More...
#include <vortexsheet.h>
Public Member Functions | |
virtual NodeChannel * | clone () |
void | addInterpol (int a, int b, Real alpha) |
void | mergeWith (int node, int delnode, Real alpha) |
Public Member Functions inherited from Manta::SimpleNodeChannel< Vec3 > | |
SimpleNodeChannel (const SimpleNodeChannel< Vec3 > &a) | |
void | resize (int num) |
virtual int | size () |
virtual void | renumber (const std::vector< int > &newIndex, int newsize) |
Additional Inherited Members | |
Public Attributes inherited from Manta::SimpleNodeChannel< Vec3 > | |
std::vector< Vec3 > | data |
Manages 3D texture coordinates.